Charlie Ash-Farmer
Game Developer

Specialising in Unreal Engine Blueprints and C++, I create robust gameplay systems, user-friendly player controls and engaging mechanics - From prototype to fully finished product. I am also well-versed with animation pipelines and 3D asset creation workflows allowing me to help ensure seamless integration across every stage of development.

About Me

For as long as I can remember, games have been a central part of my life, evolving from pure enjoyment into a deep curiosity about their inner workings. This fascination eventually led me to take the leap and pursue a Game Development course at UCNL. That decision was pivotal, profoundly enhancing my understanding and hands-on proficiency in the field.

My journey has been driven by a desire to contribute to the interactive experiences I've always loved. I thrive on problem-solving and the creative challenges inherent in game development, constantly seeking new ways to bring ideas to life.

2020

Started Personal Game Development Studies

Began my journey learning the basics, diving deep into the fundamentals of the development process.

Recent Projects

Screenshot of Beach Campfire Scene

Beach Campfire Scene

Solo Developer

BlenderSubstance-DesignerUnreal Engine
Screenshot of Detailed 'Hero' Flashlight

Detailed 'Hero' Flashlight

Solo Developer

BlenderSubstance-PainterUnreal Engine
Screenshot of Advanced Weapon System

Advanced Weapon System

Solo Developer

Unreal EngineBlueprintsC++

Or, try an interactive experiment:

Play Bug Squasher

My Toolset

Unreal Engine Logo

Unreal Engine

Advanced Blueprints & C++ for game logic, UI, and systems.

95%
Unity 3D Logo

Unity 3D

C# scripting for gameplay, VR/AR development, and mobile.

75%
Blender Logo

Blender

3D modeling, sculpting, rigging, animation, and rendering.

90%
Substance Painter Logo

Substance Painter

Texturing and material creation for 3D assets.

85%
Substance Designer Logo

Substance Designer

Material synthesis for 3D assets.

50%
Maya Logo

Maya

3D animation, modeling, simulation, and rendering.

70%
Photoshop Logo

Photoshop

Image manipulation, concept art, and UI design.

80%
Git / GitHub Logo

Git / GitHub

Version control for collaborative development.

90%
Visual Studio Logo

Visual Studio

IDE for C++ and C# development.

60%
Visual Studio Code Logo

Visual Studio Code

Lightweight code editor with extensive plugin support.

95%

Contact Me

I'm always open to new opportunities, collaborations, and conversations. Whether you have a project in mind, a question, or just want to connect, feel free to reach out!